- Unity
- Unity技术
目录
- # 1. 基础
- # 2. 资源导入
- 2-1. Model Import Settings2-2. Speed Tree Import Settings2-3. Model2-4. Rig2-5. Animation2-6. Matrerials2-7. 在Unity外部创建资源2-8. Sketc Up
- # 3. 2D
- 3-1. 2D游戏3-2. Sprite Creator3-3. Sprite Editor3-4. Sprite Packer3-5. Sorting Group3-6. Sprite Slice3-7. Sprite Mask3-8. Sprite Atlas
- # 4. Physical2D
- 4-1. Rigidbody 2D4-2. Circle Collider 2D4-3. Box Collider 2D4-4. Polygon Collider 2D4-5. Capsule Collider 2D4-6. Composite Collider 2D4-7. Physics Material 2D4-8. Distance Joint 2D4-9. Fixed Joint 2D4-10. Friction Joint 2D4-11. Hinge Joint 2D4-12. Relative Joint 2D4-13. Slider Joint 2D4-14. Spring Joint 2D4-15. Target Joint 2D4-16. Wheel Joint 2D4-17. Constant Force 2D
- # 5. UGUI
- 5-1. Canvas5-2. Canvas Scaler5-3. Canvas Groups5-4. Rect Transform5-5. Text5-6. Text Mesh Pro Text5-7. Image5-8. Raw Image5-9. Mask5-10. Rect Mask 2D5-11. Selectable5-12. UI Effect5-13. Button5-14. Toggle5-15. Toggle Group5-16. Slider5-17. Scrollbar5-18. Dropdown5-19. Input Field5-20. Scroll Rect5-21. Auto Layout5-22. Rich Text5-23. Events System